Coding Made Fun!


CS USM (School of Computer Sciences, Universiti Sains Malaysia) and Telebort are proud to bring you Girls2Code CodeMaven 1.0 as part of our Girls in ICT Campaign 2021 (GICT 2021). The community engagement program aims to encourage and empower girls and young women to consider studies and careers in ICT from a younger age, thus enabling both girls and technology companies to reap the benefits of greater female participation and readiness in the ICT sector in Malaysia.


In 2021, the CodeMaven 1.0 aims to:

1) cultivate interest in programming and becoming technology creators among young girls

2) create greater exposure to programming among girls and their parents through game creation, and

3) make female ICT role models more visible to girls.

Meet the Mavens!

#girlsinict #gict2021 #codemaven

CodeMaven 1.0 Introduction - Dr. Jasy Liew Suet Yan




The campaign will focus on the theme of game creation using Scratch. The workshops are designed to encourage students to learn the programming constructs required to put together a simple but fun game.

Target Participants (Female):

Lower primary (6 – 9 years old).

Upper primary (10 – 12 years old).

[Each participants need to pair with a parent or guardian to form a girl-parent team.]


GICT 2021 will go completely virtual. This FREE campaign consists of 1 Launch Day + 4 Live Workshops + 1 Game Coding Challenge. 

🚀  Launch Day 
Date: 22 April 2021 (Thursday)
Time: 8.00 - 8.20 P.M.

🌟 Coding Camps (4 Live Workshops)
Date: 26 - 29 April 2021 (Monday - Thursday)
Time: 8.00 - 8.20 P.M.


🕵️‍♂️ Game Jam: Game Coding Challenge Release 
Date: 30 April 2021 (Friday)
Time: 8.00 - 8.20 P.M.

🎯 Game Jam (Game Coding Challenge)
Date: 1 - 2 May 2021 (Saturday - Sunday)

We want to encourage and empower more girls and young women to consider studies and careers in ICT from a younger age.