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Students will start by attending the weekly class at the scheduled time to get to know the facilitators and peers.
Learning about the changes that coding is bringing to the world and how to leverage coding to create something useful.
In the Junior Creator Program, the students will be able to gain exposure and awareness of the coding world in a fun learning environment. They will learn about the changes that coding is bringing to the world and how to leverage coding to create something useful. Furthermore, the students will learn some basic knowledge to build up their computer literacy and typing skills.
Children's imagination and creativity are limitless. Hence, the main focus of the Junior Creator Program is to enable the students to explore coding by creating some fun and interactive projects on their own. At the end of the program, the students are able to unleash and express their creativity to code their own projects by utilizing block-based programming tools.
Chapters
Chapter 1 : Introduction to Coding
Chapter 2 : Computer Hardware & Software
Chapter 3 : Computer Literacy & Typing
Chapter 4 : What is Event?
Chapter 5 : Internet Safety
Guidelines
Guideline 1 : Outline a project flow
Guideline 2 : Create and customize actors
Guideline 3 : Add and switch backgrounds
Guideline 4 : Add and play sounds
Guideline 5 : Say or think something
Guideline 6 : Move actors with a mouse
Guideline 7 : Draw, erase, and change the paint color
Guideline 8 : Interact with users
Guideline 9 : Make the actor walks on its own
Guideline 10 : Hide and show actors
Guideline 11 : Ask questions and check answers
Guideline 12 : Move actors with different keys
Guideline 13 : Make users manipulate the actors
Guideline 14 : Add special effects to the actors
* The guidelines above will be integrated into the coding platform.
The students will create a project about themselves. They will learn how to customize actors, make actors say and think something, record their own sounds, add other sounds, and switch backgrounds. Before starting the project, they will also learn to outline the introduction, content, and ending.
The students will create a talent show project by programming different actors and performances to add to their show. They will learn to clone actors and make the actors do something randomly together when users hover their mouse over the actors. They will also allow the users vote for the winner.
The students will create a game project where the users will use keys to move an actor to avoid the enemy. They will learn to design an instruction page, code a start game button, as well as code the game to end when the enemy actor touches the main actor. The students can add more features to it, like adding fire to shoot the enemy and adding score if the users are able to shoot the enemy.
Students will start by attending the weekly class at the scheduled time to get to know the facilitators and peers.
Join the class sessions with your instructor and peers. The main instructor will give lectures on the topic learned.
If you need further support or information about the classes, exercises and projects, talk to our instructors to answer your questions in mind.
Students can easily access the lesson materials including pre-recorded lesson videos and lesson notes to do better self-preparation before entering the class.
Practice the new skills by completing the projects and challenges with the respective instructors. Our instructors will provide feedback and guide the students.
Telebort experience ends with graduation so that you can see your class's work, showcase your work, and receive a certificate and academic transcript upon completion of the program!
Telebort's Computer Science Education Roadmap is designed with STEAM education for school children to express their own ideas in designing their own stories, mobile apps, websites and many more.
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