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Students will start by attending the weekly class at the scheduled time to get to know the facilitators and peers.
Diving into the world of programming through the Python programming language.
In this fast track program, students will dive into the world of programming through the Python programming language. With the flexible and intuitive software called Edublocks, students can code through a fun block-based method while also being able to see the actual syntax of the code.
Through a transitional step from block-based to real world coding, Edublock allows students to type and run pure Python code in the editor while maintaining ease of accessibility for newcomers.
Students will also learn how to debug common programming mistakes and learn the foundational skills to start their programming journey.
Chapter 1 : Introduction to Edublocks and Python
Chapter 2 : Concepts of Computational Thinking
Chapter 3 : Sequence and Events
Chapter 4 : Input and Output
Chapter 5 : Comments
Chapter 6 : Variables and Data Types
Chapter 7 : Python Random Module
Chapter 8 : List
Chapter 9 : Conditionals
Chapter 10 : Comparison and Logical Operators
Chapter 11 : Functions
Chapter 12 : Loops
Chapter 13 : Python Turtle Graphics Library
Chapter 14 : Python Math Module
Chapter 15 : Interactive Data Visualization with Pygal
Create the famous tiebreaker game using Python and basic game logic. Students will also figure out how to build it as a single player game versus a computer.
Learn to draw and paint basic shapes on a canvas using the Turtle Graphics Library in Python and create a masterpiece each time!
Students will start by attending the weekly class at the scheduled time to get to know the facilitators and peers.
Join the class sessions with your instructor and peers. The main instructor will give lectures on the topic learned.
If you need further support or information about the classes, exercises and projects, talk to our instructors to answer your questions in mind.
Students can easily access the lesson materials including pre-recorded lesson videos and lesson notes to do better self-preparation before entering the class.
Practice the new skills by completing the projects and challenges with the respective instructors. Our instructors will provide feedback and guide the students.
Telebort experience ends with graduation so that you can see your class's work, showcase your work, and receive a certificate and academic transcript upon completion of the program!
Telebort's Computer Science Education Roadmap is designed with STEAM education for school children to express their own ideas in designing their own stories, mobile apps, websites and many more.
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